﻿// Assembly UnityEngine, Version 0.0.0.0

[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("UnityEngineTests")]
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("UnityEditor.Graphs")]
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("Unity.Xbox360.Extensions")]
[assembly: System.Runtime.CompilerServices.RuntimeCompatibility(WrapNonExceptionThrows=true)]
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("UnityEditor")]

